Super-metroid-crateria-locked-door, for super metroid on the super nintendo, a gamefaqs message board topic titled "help! grey/locked door in crateria.".. So there's a shaft in crateria that has two metal doors - one hidden in the upper right corner and one in the lower left corner. you can power bomb to get to them, but obviously that does no good because, well, they're metal doors., after a brief cutscene samus will land on the planet zebes. this particular area is crateria--the surface area of zebes. jump from your ship and follow the path to the left until you come to a ....

Run to the left corner and wait there. the chozo's armor begins to crack, and fall away, before it awakens. the statue reveals its true nature as torizo, the miniboss for this section.begin attacking after it stands up and gets close to you, its stomach will begin glowing so switch to missiles and unload on its weak point (its stomach), switch back and just keep attacking until its stomach ..., crateria (クレテリア kureteria) is the surface area of planet zebes. samus aran lands her gunship in this area in metroid: zero mission and super metroid. it connects multiple areas, such as maridia, the wrecked ship, brinstar, norfair, chozodia and tourian. crateria is mountainous and rocky and....

This covers a bit more of crateria, as well as a lot of brinstar. before brinstar, there's also an area in crateria that i take a visit to. this area contains a statue featuring all four of the ..., head to the right and use the morph ball ability to enter the small passage, when you can go no further bomb to extend the passage. there will be a door before samus with an eye-like enemy in front..

A door (or hatch) is a pathway which leads samus aran into new rooms. they have appeared in every metroid game to date except metroid prime pinball. doors almost always feature low-level energy shields that can be disrupted by weapon fire. the most common type of door is the blue door, which can be opened with any type of weapon. many doors are covered with blast shields, which must be ..., obstacles guide. a variety of obstacles inhabit the underground mazes of zebes, hindering samus' progress. the main barriers you'll encounter are a multitude of doors designed to keep samus out of secure areas..

Super metroid, or metroid 3 is the sequel to metroids one and two and picks up right where they left off. your introduction to this game is a recap of the past events culminating in your